Game Over: Insert More Quarters

May 30, 2012 at 2:37 pm (Reads) (, )

Game OverGame Over: Insert More Quarters

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I picked up this graphic novel through a Kickstarter campaign, mostly on a whim.  It was inexpensive, and it was an introduction to new comics artists who were all affiliated with the Savannah College of Art & Design.  It seemed like a worthwhile endeavor, and not just because it supported an independent project.  It just seemed like a no-brainer.

The book is a collection of short stories that center around the end of the world.  None of the stories are alike, and none of them follow the same history leading up to the end of the world (some of them aren’t even set on our world), but they all look at what life would be like leading up to or some time after that event.  It’s a good premise, and has the potential for a lot of creativity.

I’m glad I supported the project, but I have to say, most of the efforts in the book are a little amateurish and clumsy.  Some of the stories lack direction, while others don’t really seem to have a whole lot to say.  Few of them have any real effect on the reader, save for a couple of stories that look at the remnants of Earth.  One looked at surviving the post-apocalyptic world, while another looked at what children would have to experience.  The latter story — the last one in the book, appropriately enough — was the most powerful, and definitely worth reading the collection.

There’s some wonderful art in this collection, from realistic to abstract, from cartoonish to lifelike, and while it didn’t all wow me, I found it to be pretty impressive for such young artists (they’re all recent graduates and students).  The stories show a lot of potential, which I think was what I expected out of the collection.  I think the book will serve as a good resume for the artists who participated, as it’s not only a good example of their work, but it’s also a good example of their marketability.  The campaign was one of the more successful ones on Kickstarter, so it shows that their work can sell as well as impress.

It might be hard to find, but it’s still worth reading if you can track down a copy.  I’m not sure what the participants had in mind for a larger release, if they had one at all.

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